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AI Insights · Timothy · July 2021

Top 5 Third Person Games Apps Performance in Chile Q2 2021

In Q2 2021, the top third-person games in Chile showed varied performance in downloads, revenue, and active user metrics. More detailed insights are available from Sensor Tower.

Top 5 Third Person Games Apps Performance in Chile Q2 2021

In Q2 2021, the top third-person games on a unified platform in Chile demonstrated diverse trends across downloads, revenue, and active users. Here's a closer look at the performance of the top 5 apps, based on data from Sensor Tower.

Hair Challenge by Rollic Games saw a notable increase in weekly downloads, starting from 117 at the beginning of April and reaching over 50K by the end of June. Weekly revenue exhibited fluctuations, peaking at $23 in mid-June. Active users also rose significantly, starting from 113 in early April and climbing to approximately 214K by the end of the quarter.

Free Fire from Garena International maintained consistent weekly revenue, ranging from $160K to nearly $230K throughout the quarter. Downloads hovered around 34K to 50K per week, with a peak of 47.7K in early June. The game also experienced a steady rise in active users, reaching over 3.4M by the end of June.

Crash Bandicoot: On the Run! by King displayed a downward trend in weekly downloads, starting from 108K at the end of March and dropping to 8.8K by the end of June. Revenue followed a similar pattern, starting at $7.3K and decreasing to around $598. Active users also saw a decline from 423K in late March to approximately 96K by the end of the quarter.

Makeover Run from Moonee Publishing showed a strong performance in weekly downloads, peaking at 94K in mid-May before tapering to 13.2K by the end of June. Revenue increased steadily, reaching a peak of $54 in the last week of June. The game’s active users saw significant growth, peaking at 226K in late May before settling around 82.6K by the end of June.

PK XD: Fun, friends & games by Afterverse Games maintained a consistent weekly download rate, ranging from 25K to 34.7K. Revenue showed an upward trend, peaking at $9.1K in early June. Active users consistently increased throughout the quarter, reaching over 222K by the end of June.

These insights illustrate the varied performance of top third-person games in Chile during Q2 2021. For more detailed data and further analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021